The underlying motivation for my practice is an on-going interest in issues surrounding the body and technology. Coming from a time-based art education, I combine the use of digital technologies such as new media appropriation and digital photography, with hand made and tactile practices such as drawing and collage. My practice oscillates between the desire to re-insert the body in to virtual experience – and – to materialize real objects from the virtual.
In this body of works, I explore notions of our virtual leisure time in relation to the aesthetics of hyper stimulation and sensory overload. The ‘wire-frame’ aesthetic of computer game production inspires the wire frame formations of my sculptural works. Although the raw materials used are synthetic and garish, they are combined and rendered in a way that is intricate, gestural and references the hand-made. The plastic is rendered in a way that is both organic in appearance as well as super synthetic. The works play on aspects of high-tech/digital culture juxtaposed with the handmade and tactile. This creates an aesthetic that simultaneously alludes to craft traditions, weaving, knitting, basket making etc; as well as virtual space, neural networks, cloud computing, information and bio-systems.
Jodi Stuart – was born in 1971 and grew up in a small farming town on the East Coast of New Zealand. She attained a Bachelor of Visual Arts from Manukau Institute of Technology, Auckland in 1999, and an MFA from Auckland University in 2001. Jodi moved to the United States with her family in 2010 and currently lives in Denver where she is currently an artist in residence at RedLine Contemporary Art Center. Her work explores aspects of place and presence through the view- finders of new technologies.